renderwalk
by @Adel-Ayoub
Active 14
3D OBJ viewer with a virtual camera, rendered via a pure software pipeline (Rust/SDL2)
About this project
RenderWalk ### A minimal 3D software renderer and camera walkthrough built with Rust + SDL2. Installation Requirements Rust (stable) and Cargo SDL2 and SDL2gfx built from source (universal) Build tools: C compiler, make, cmake, pkg-config, autoconf/automake/libtool Install SDL2 from source: Install SDL2gfx from source: Make sure your environment can find the installed libraries and pkg-config files: Usage Controls Movement: Direction Key ----------- ------------ Forward W Backward S Left A Right D Up Arrow up Down Arrow down Zoom: Zoom Key ------- ------- In Q Out E Reset Space Looking around: Look direction Key ---------------- ----- Up I Down K Left J Right L Tilting camera: Tilt direction Key ---------------- ----- Left U Right O Architecture overview Usage Examples License Apache-2.0 — see LICENSE for details.
From the project README on GitHub
- Stars
- 14
- Forks
- 0
- License
- Apache-2.0
- Last push
- 24 Aug 2025
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