Advanced trail/ribbon plugin for the Godot Engine
About this project
Godot Trail System Advanced 2D/3D Trail system. If you like this plugin and want to thank me with a small donation feel free to do this here: Description Godot Trail System is an advanced trail/ribbon plugin for the Godot Engine similar to Unity3D's system. The plugin offers full features in 3D and basic 2D functionality (it will be updated later). Features Variable width using Curve. Variable color using Gradient. Stretched and Tiled texture. Align to the view so it gives volume effect. Chaikin’s smoothing Algorithm PDF. Customizable via script. Open-Source under MIT license. Editor Parameters (3D) Emit: Whether the system process or not, it must be disabled when using script functions. Distance: The distance between each point of the trail. Segments: The number of points that make up the path. Lifetime: Time in seconds before the point gets deleted. Base Width: The width of the trail if the "Width Profile" is not set up. Tiled Texture: Tile the UVs for the textures used in the material, it is calculated automatically if "Tilling" is set to. Tiling: Tile the UVs for the textures used in the material by a fixed number of times.
From the project README on
GitHub
- Stars
- 369
- Forks
- 35
- License
- MIT
- Last push
- 29 May 2021
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